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In , humanity discovered an alien outpost on Mars , and learn that Charon is actually an alien artifact known as a "mass relay" that enables faster-than-light travel to other mass relays located across the galaxy.

Humanity comes into contact with numerous other space-faring alien species, some far more advanced than humans. Humanity's first encounter resulted in the First Contact War, but the Council, a ruling body for the galaxy, intervened to achieve peace and welcomed humanity.

Among the main species humanity meets include: the Asari, a race of monogendered beings closely resembling blue-skinned human women; the Salarians, an amphibious species with considerable technological prowess; and the Turians, a heavily militaristic race of raptor-like humanoids who fought humanity in the First Contact War.

The center of the Council's governing power is the Citadel, an artifact that, like the mass relays, were made by a race known as the Protheans believed to be the progenitor race for all species but long since disappeared.

Over the next few decades, humanity is given access to new technology, allowing them to colonize new planets, and they are made part of the Citadel Security C-Sec forces, a highly regarded position that other species had been long waiting for and take resentment over.

Numerous other inter-species conflicts remain active at the time of the first game, results of past wars and conflicts.

The first three games center on the character of Commander Shepard whose gender and personality are determined by the player , a leading soldier in Earth's Systems Alliance space force , the Systems Alliance Navy.

Shepard comes in contact with the artifact and has a vision of war and death across the galaxy. Following their vision, Shepard discovers that the strange craft is one of thousands of artificial lifeforms called Reapers, and learns that every fifty-thousand years, the Reapers scour through the Milky Way and eliminate all higher forms of life, leaving the younger species to advance and thrive until the next cycle as to prevent constant war and chaos, part of what the Protheans had left behind along with their artifacts.

The appearance of the Reapers in this cycle is being manipulated by numerous forces, including a human-centrist terrorist organization known as Cerberus led by the Illusive Man who believe they can control the Reapers and use them for humanity's benefit.

Shepard and their allies discover the Citadel is key to ending the Reapers' cycle and setting the fate of the galaxy.

The fourth game takes place in the Heleus Cluster of the Andromeda galaxy , years after the events of its predecessor.

In the midst of events of the first three games, the combined races of the Milky Way sent a number of ships to Andromeda to establish the Nexus, a space-borne operations base and a number of colonies to accept future colonists once contact is established.

After over years of travel in suspended animation , they arrive to find the Heleus Cluster in brutal conflict between two native races: the Kett, a barbaric race obsessed with assimilating the traits of other sentient species through a process known as "exaltation"; and the Angara, a humanoid species whose civilization has recently been targeted and nearly decimated by the Kett.

The Heleus Cluster is also the location of a series of ruins predating an advanced, spacefaring race known as the Jardaan.

The Jardaan made use of powerful terraforming technologies to colonize worlds in the Heleus Cluster, which was otherwise extremely hazardous and naturally unsustainable for life.

They later fled from the Heleus Cluster three centuries before the arrival of the Milky Way races, when a protracted battle against an unknown enemy faction resulted in the usage of a weapon of mass destruction aboard a Jardaan space station.

The weapon's activation unleashed a cataclysmic energy phenomenon known as the Scourge, which spread across the cluster and greatly damaged the Jardaan's terraforming systems.

After the Jardaan left, the Angara, genetically engineered creations of the elder race, began to develop their own civilization before falling under attack by the encroaching Kett.

With the Milky Way species' arrival, it becomes the responsibly of Pathfinder Ryder who, like Shepard, is also customizable by the player and their allies to shut down the malfunctioning terraforming systems, deal with the Kett and Angara attacks, and make planets habitable for colonization.

While various features of gameplay varied across the series, the Mass Effect games are action role-playing games. The player customizes their version of the game's main character Shepard for the first three games, and Ryder for Mass Effect: Andromeda based on physical appearance, background, and one of six character classes , each class centered around one or two specializations in combat, technology, or "biotic" magic-like skills.

This establishes a skill tree that the player can advance through as their character gains experience levels through completing missions.

Each game generally follows a main story pathway with points of branching narratives and multiple side missions, allowing the player to proceed through the game as they desire.

Both story and optional mission most often involve using their ship to travel via the mass relay to remote star systems and explore planets to find target objectives.

When exploring planets, the player has the option to bring up to two of their crew members with them, who generally act autonomously but can be given specific orders by the player.

In missions, the player can explore an area to find information, discover lootable objects with new gear or in-game currency, non-playable characters to talk to, and key mission items that are to be recovered.

Frequently, the player will enter combat, which plays out as a third-person shooter, with the player and their allies using a combination of their weapons and combat, tech, and biotic powers along with tactic use of the environment to defeat opponents.

There are five different types of weapons: assault rifles, sniper rifles, shotguns, pistols, and in later games, heavy weapons i.

Due to these weapons being collapsible for easy storage, it is possible for a player to carry all five weapons at once and alternate between them depending on their position, enemy type, and situation.

Melee weapons include fists, the butt of a gun, or in later games, a condensed holographic dagger called an Omni-blade. Through story encounters and missions, the player meets a number of non-player characters and engages in dialogue trees with them to learn information and progress the story.

This is presented through what BioWare called a Dialogue Wheel, with the player-character reply options shown as choices extending radially outward from a circle at the bottom of the screen.

Most of these choices are simple questions and responses, but in some dialogues, they offer additional choices that either influence how the game plays out from there, or are as a result from those previous choices.

In the first three games, these choices influenced the player-character's morality, putting them on the path of a Paragon or Renegade, indicated by color and positioning on the Dialogue Wheel.

With the second and third game, it became possible to select these choices during the non-player's character dialog, resulting in an interruption of the action that could have even larger ramifications.

The player's choices of Paragon or Renegade could change how some parts of the story progressed and could limit choices of allies they could gain later in the game or the ability to access powerful gear.

Among notable side missions in the series include the various romancing options with the main character's crewmates: these included both hetero- and homosexual relationships since the player-character's gender was selectable, as well as intra-species options.

Players could work to improve their relationship with these characters through dialogue options, providing them gifts, or completing various side missions specific to each character.

Successfully romancing a character would typically lead to scenes leading up to a sexual encounter though otherwise not showing anything inappropriate for the game's rating.

These options had created some controversy for the first game on release with mainstream reporters critical of the sexual content of the game. Mass Effect , the first game in the series, was originally created as an exclusive title for the Xbox but was later ported to Microsoft Windows by Demiurge Studios , and to the PlayStation 3 by Edge of Reality.

The game focuses on the protagonist, Commander Shepard, and their quest to stop the rogue Spectre Saren Arterius from leading an army of sentient machines, called the Geth, to conquer the galaxy.

During pursuit of Saren, Shepard develops key relationships with other characters, primarily their squad team members, all while learning of a far greater threat in the form of the Reapers.

Saren has been mentally enslaved by the Reaper vanguard Sovereign, and sent into Citadel Space to initiate the purge of all advanced organic life in the galaxy, a cycle repeated by the Reapers every 50, years.

Mass Effect 2 , the second main game in the series, was released on January 26, , in North America and January 29 in Europe. Human colonies are being attacked, their colonists disappearing without a trace.

The game's protagonist, Commander Shepard, is forced into an uneasy alliance with the pro-Human paramilitary organization, Cerberus, in an effort to discover the cause.

Evidence emerges pointing to the "Collectors", an advanced, enigmatic race of insect-like humanoids. Adding to the threat is the revelation that the Collectors are working for the Reapers.

Shepard sets out on a "suicide mission" to stop the Collectors, accompanied by a hand-picked team of soldiers, assassins, mercenaries, and specialists.

Mass Effect 2 has received overwhelming critical and public praise since its release, for its characters, storyline, voice acting, and refined combat and gameplay with many critics calling it a major improvement over the original and an easy Game of the Year contender despite its January release.

At Gamescom , it was announced that a PlayStation 3 version would become available, which was released on January 18, Mass Effect 3 , the third installment in the Mass Effect trilogy, was released on March 6, During this attack Commander Shepard is on Earth and forced to flee.

Mass Effect: Andromeda , the first game in a new series, and the fourth major installment overall in the franchise, was revealed at E3 It was released on March 21, Andromeda is the first game in the series to feature an open world environment.

Set during the 29th century, the player's character is either Sara or Scott Ryder, designated as a Pathfinder — an operative tasked with discovering new planets in the Andromeda Galaxy.

The story is focused around two characters who appear as squad members in Mass Effect 2 : Jacob Taylor and Miranda Lawson.

When the passenger liner Arcturian Jade is attacked by Batarian raiders with Jacob on it, he takes on the task of defending the ship. After safely arriving at their destination on the Citadel, Jacob's former CO contacts him about an undercover Alliance operation in the Nemean Abyss to investigate the Batarians' increasingly aggressive activities.

The story for Infiltrator involves Randall Ezno, a Cerberus agent, who discovers Cerberus's cruelty and goes rogue, killing Cerberus troopers and freeing prisoners from a hostile base.

Players will "receive rewards" for collecting evidence of Cerberus' crimes. According to EA, "Every completed rescue and intelligence discovery in Infiltrator will increase a player's Galactic Readiness rating directly through the 'Galaxy at War' system in Mass Effect 3.

Datapad allows players to check the status of the galaxy map in Mass Effect 3 and receive messages from characters.

Datapad contains information about the characters, races, vehicles, weapons, and storyline of the Mass Effect universe, as well as mini-games that interact with the Mass Effect 3 'Galaxy at War' system.

Through APEX HQ , players can view their progress in multiplayer, equip characters, assign skill points, manage Strike Teams, and access their friend list.

The app cannot be used while signed into the game. Main trilogy tie-in novels published by Del Rey Books :. Mass Effect: Andromeda tie-in novels published by Titan Books :.

Mass Effect: Pick Your Path is an unofficial, popular interactive fiction novel written by Mike Kayatta that runs parallel to the events of Mass Effect 2.

It follows the exploits of an unnamed Citadel merchant who chases Commander Shepard around the galaxy to gain an endorsement for his shop.

Encouraged by The Illusive Man for unknown reasons, the merchant becomes haplessly entangled with the dangerous aftermath of Shepard's various adventures.

Post subject: Re: Mass Effect 2 nude mod. Posted: Thu Jul 31, am. Hey all, I tried this out and it does get her naked but, there are no textures for her nipples or genitals.

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Page 1 of 1. Previous topic Next topic. Joined: Thu Mar 03, pm Posts: Post subject: Posted: Tue Mar 08, pm.

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